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Star Rogue is our first procedurally generated game programmed in AppGameKit using the Ultim Framework it allows the player to explore to thier hearts content. You can do whatever you want in the game you can fly
anywhere, explore everything and play the game your way.
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We are prototyping and developing several projects using Unity3d, this state based system is very nice to use and allows for all manner of effects that we can utilise in our games.
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Some of us are also studying Python for using for utilities and development in applications and utilities, we are seeing if it will make a suitable replacement for the aging C++ systems we use..
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